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Raise Dead
Necromancer - Raise Dead
Player
Hero: Mage
Class: Necromancer
Card Stats
Card Type: Skill
Play Cost: 1 Fatigue
Acquisition
Necromancer starting card
Expansion
DJ01 Base Game
Action: Place your Reanimate familiar token in an empty space adjacent to you.
You may only control 1 Reanimate at a time. You may discard your Reanimate token at any time during your turn.

FAQEdit

This card used to show the text below, but was changed to the above text in the FAQ: Source[1]

Action: Place your Reanimate familiar token in a space adjacent to you.
You may only control 1 Reanimate at a time. You may discard your Reanimate token at any time during your turn.

The change was made to clarify that the Reanimate can only be place in an empty space adjacent to you.

Q: Can the Necromancer activate his Reanimate familiar at the start of his

turn, voluntarily destroy it, spend an action during his turn to create a new
Reanimate familiar, and then activate this new Reanimate at the end of his
turn?

A: No, a familiar can only be activated once per round. Even though the

Reanimate was removed and placed again, it is still the same familiar.

Source[2] FAQ v1.6 page 4

External LinksEdit

  1. https://images-cdn.fantasyflightgames.com/filer_public/da/7d/da7d4aa7-a3de-4787-b792-5b0b55fea46a/descent_second_edition_faq_v16.pdf#page=2
  2. https://images-cdn.fantasyflightgames.com/filer_public/da/7d/da7d4aa7-a3de-4787-b792-5b0b55fea46a/descent_second_edition_faq_v16.pdf#page=4

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