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Marrow Priest
Statistics
Attack Type: Ranged
Monster Traits: Dark / Building
Base Size: Small (1x1)
Expansion(s): The Chains that Rust



Marrow Priest is a monster found in the expansion Mists of Bilehall.

DescriptionEdit

Marrow Priests are utterly devoted to the worship of death. Their fanaticism has given them unnatural resilience and power, which makes them powerful enemies.

SetupEdit

Monster Group Size
#
Heroes
Minions Masters
2 1 0
3 0 1
4 1 1


Act IEdit

MinionEdit

Speed
Health
Defense
Special 1
Special 2
Attack

MasterEdit

Speed
Health
Defense
Special 1
Special 2
Special 3
Attack

Act IIEdit

MinionEdit

Speed
5
Health
8
Defense
2 Grey
Special 1
Shadow Step
Special 2
Surge Mortal Binding
Special 3
Surge +1 Heart
Attack
Blue, Yellow, Yellow

MasterEdit

Speed
5
Health
10
Defense
2 Grey
Special 1
Shadow Step
Special 2
Surge Mortal Binding
Special 3
Surge +1 Heart
Special 4
Attack
Blue, Yellow, Yellow

AbilitiesEdit

Shadow Step: Each time a hero performs an attack that targets this monster, he may spend 1 Surge. If he does not, this monster gains 5 movement points after the attack resolves.
Mortal Binding: The target tests Knowledge. If he fails, place his hero token on this card. A hero whose token is on this card cannot recover Heart by any means. When a monster from this group is defeated or a hero is knocked out, discard all hero tokens from this card.

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