The Descent: Journeys in the Dark (Second Edition) Wiki
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Spiritspeaker - Cardback

Spiritspeaker is one of the class options for the archetype Healer. This class was first introduced in the Second Edition base game.

Spiritspeakers exist in harmony with the surrounding environment, able to commune with nature and the spirits. While useful as healers, they are not specialized in it like the Disciple. The Spiritspeaker is closer to a white mage, using abilities to buff up allies and discourage attackers.

Starting equipment for a Spiritspeaker is an Oak Staff, and the starting skill is Stoneskin.


List of Skills[]

Name XP Text Play Cost
Stoneskin 0 When you or a hero within 3 spaces of you is attacked, before dice are rolled, exhaust this card to add 1 additional gray die to that hero's defense pool. 1 Fatigue
Drain Spirit 1 Action: Perform an attack. If you deal at least 1 Heart (after rolling defense dice), each hero within 3 spaces of you (including yourself) recovers 1 Heart. 1 Fatigue
Healing Rain 1 Action: Roll 1 red power die. Each hero within 3 spaces of you (including yourself) recovers Heart equal to the Heart rolled. 2 Fatigue
Shared Pain 1 Action: Perform an attack. If you deal at least 1 Heart (after rolling defense dice), each other figure in the target's monster group suffers 1 Heart. 1 Fatigue
Cloud of Mist 2 Action: Exhaust this card. While this card is exhausted, each attack that targets a space within 3 spaces of you misses unless the attacker spends 1 Surge. 1 Fatigue
Nature's Bounty 2 Each time you recover Fatigue by resting, you also recover Heart equal to the amount of Fatigue recovered. -
Tempest 2 Action: Exhaust this card and test Willpower. If you fail, recover 1 Fatigue. If you pass, each monster within 3 spaces of you suffers 2 Heart and each hero within 3 spaces of you recovers 1 Heart. 2 Fatigue
Ancestor Spirits 3 Exhaust this card when 1 or more monsters suffer Heart from 1 of your class skills. Each of those monsters is Poisoned.
Exhaust this card when 1 or more heroes recover Heart or Fatigue from 1 of your class skills. Each of those heroes recovers 1 Heart and 1 Fatigue.
1 Fatigue
Vigor 3 Each of your attacks gains:
Surge: Each hero recovers 1 Fatigue.
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Cards[]

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