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The Descent: Journeys in the Dark (Second Edition)

Beastmaster

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Beastmaster is one of the class options for the archetype Warrior.
WarriorIcon

Warrior.

This class was first introduced in the Labyrinth of Ruin expansion.

The mighty Beastmaster is a hunter of unparalleled skill, and with his loyal wolf at his side, he’s prepared to stalk his prey through any wilderness.

This class is characterized by the usage of a wolf familiar. The Beastmaster's starting equipment are the Hunting Spear, the Skinning Knife, and the skill Bound by the Hunt.

List of SkillsEdit

Name XP Text Play Cost
Bound by the Hunt 0 Action: Place your Wolf familiar token in an empty space adjacent to you.
You may only control 1 Wolf at a time. You may discard your Wolf familiar token at any time during your turn.
1 Fatigue
Bestial Rage 1 Action: Perform an attack. If you are adjacent to your Wolf, you may reroll 1 attack die.
This attack gains:
Surge: Roll 1 red power die and add the Heart rolled to your attack results.
2 Fatigue
Stalker 1 Immediately after declaring the target of your attack, you may move your Wolf 1 space.
Additionally, a monster cannot declare your Wolf as the target of an attack if it could legally target a hero figure instead.
-
Survivalist 1 You gain +2 Health.
Each hero adjacent to your Wolf adds 1 additional brown die to his defense pool.
While your Wolf is adjacent to a hero, your Wolf adds 1 additional brown die to its defense pool.
-
Feral Frenzy 2 Action: Exhaust this card to perform an attack. After resolving the attack, your Wolf may immediately perform an attack.
While this card is exhausted, each hero attacking a monster adjacent to you or your Wolf may add 1 green die to his attack pool.
2 Fatigue
Savagery 2 Each time a hero performs an attack that targets a monster adjacent to your Wolf, he may add 1 additional green power die to its attack pool. Each time your Wolf performs an attack that targets a monster adjacent to a hero figure, your Wolf may add 1 additional green power die to its attack pool. -
Shadow Hunter 2 Your Wolf adds 1 additional gray die to its defense pool.
Before activating your Wolf, you may choose to perform an attack with it, rolling the dice shown below. Then your Wolf is defeated.
-
Changing Skins 3 Action: Exhaust this card to perform an attack as if you occupied your Wolf's space.
While this card is exhausted, each attack you or your Wolf perform gains:
Surge: Pierce 2
SurgeSurge: +5 Heart
-
Predator 3 You and your Wolf each gain +4 Health.
Whenever you stand up or are revived by another hero, you recover 2 additional Heart.
Your Wolf's attacks gain:
Surge: +1 Heart
Surge: You recover 1 Fatigue
-

CardsEdit

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