The Apothecary is a walking treasure-trove of elixirs, tonics, and other concoctions. It would be foolish, however, to assume that the Apothecary is a mere peddler of potions; many a foe has made that mistake, only to find themselves choked with poison gas.
|Brew Elixir||0|| Exhaust this card during your turn. Choose yourself or an adjacent hero to gain 1 elixir token.|
Once during his turn, a hero may discard 1 elixir token to roll 1 red power die and recover equal to the rolled.
|Concoction||1|| : Perform an attack. If you have at least 1 elixir token, add 1 to the results. This attack gains:|
|Herbal Lore||1||Exhaust this card when a hero discards 1 elixir token. In addition to any other effect from the discarded elixir token, the hero may also discard 1 of his Condition cards.||-|
|Inky Substance||1|| Exhaust this card to choose 1 monster within 3 spaces of you and place an elixir token on it.|
A hero targeting that monster with an attack may discard the elixir token, before his attack roll, to add 1 additional green power die to his attack pool.
|Bottled Courage||2||Exhaust this card during your turn to perform an attack. This attack does not require an action. If you deal at least 1 (after rolling defense dice), choose yourself or an adjacent hero to gain 1 elixir token.||2|
|Protective Tonic||2|| Exhaust this card immediately after a hero discards an elixir token to place 1 of his hero tokens on this card.|
A hero may discard 1 of his hero tokens from this card, before rolling defense dice, to add 1 gray die to his defense pool.
|Secret Formula||2|| You gain +2 Health, even while this card is exhausted.|
Exhaust this card when a hero with an elixir token declares the target for an attack. He may add 1 additional green power die to his attack pool and the attack gains:
|Hidden Stash||3||: Exhaust this card. You and each adjacent hero gain 1 elixir token.||2|
|Potent Remedies||3|| When a hero discards an elixir token from his Hero sheet, he may roll 1 additional green power die and recover equal to the rolled, in addition to any recovered (even if this card is exhausted).|
You may exhaust this card to revive an adjacent hero without using an action.